Encouraging Harvests

Encouraging Harvests

Welcome back to another week of Early Harvest. Sadly, we didn’t have a special guest, however, that didn’t mean it wasn’t fun. This week the editorial board were faced with two key tasks: personalised feedback letters and writing a choose your own adventure (CYOA)! Surprisingly, I thought everyone would rush to design the CYOA, but a handful of editors put their hands up to join Jess and I...

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Briefing the Impossible

Briefing the Impossible

Hi again! Last Saturday marked the fourth session for the editorial board to work towards their very own magazine. This week we focused on the magazine cover and were lucky to have Tam, an incredible freelance artist, join us on level 100 to help us with that. (To find out more about her, you can check out her Instagram @tam_aftertam). She gave us a run through of what she does, and how...

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Impossible Harvests

Impossible Harvests

Hey everyone! The harvesting break is now over, so LET THE PLANTING BEGIN! My name’s Britney and I’m a mentor for this year’s young Harvesters, having been a part of the first ever edition. The first week of Early Harvest started off with a bang, where they sowed their ideas and returned with popcorn as their ideas flourished and popped into AMAZING things (because popcorn is amazing)....

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Countdown to Early Harvest

Countdown to Early Harvest

What makes a good theme for a literary mag? Something encompassing, but not too big, neither too narrow. A phrase or a word that allows writers – or poets, or comic artists – to fidget about in, and invent stories of their own. A kind of guiding light through the creation process, without being too blinding. Sometimes we started with a word quite small, and worked outwards to a place where...

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Cure 100

Cure 100

In April this year, a group of intrepid grade 7 students from Footscray City College joined forces with guest facilitator Adrian Lucas-Healey to find out if collaborative games could make the world a better place. Over the year they worked together every week after school on uncovering the principles of game design, storytelling and collective action in games. They went through various...

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Work With Us

Work With Us

Did you know about the territorial and villainous Octomonkey? What happened the last time you set out on a Perilous Quest? Who is making all the noise on Level 17? If you have ready answers to these questions and ridiculous ideas about asking more, then join us in Melbourne’s most-storied Building as a casual Workshop Facilitator. Share your love of creativity and ideas with children and...

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